In my previous post How to do BAS Graphics Right: Part I, I wrote about the 5 basic rules to BAS graphics I learned during my years as a controls system master integrator. If you’ve not read that post yet, I’d encourage you to go back and give a glance as it’ll put the rules below into perspective, and feel free to ask a question if you got one using the comment section at the bottom of the post. Here’s a quick recap of the rules:
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11 min read
Over the course of my career I have evaluated BAS graphics packages as a function of my daily 9 – 5. I have been doing this since 2002 and in those days, most BAS manufacturers barely had functioning websites. However, the products they sold allowed their vendor networks to create Human Machine Interfaces (HMI) and Graphical User Interfaces (GUI), and these interfaces haven’t really functionally changed a whole lot since those days of pre-broadband internet and before the smartphone was commonplace. Given that we may be stuck with outdated user interfaces for some time to come, it makes it all the more important that proper care is given to how the information is displayed and to ensure users can easily absorb the information they need from the BAS.